February Update

On February 11th the PR campaign for Evolve officially kicked off.

Here’s our reveal trailer, as of February 23rd 2014 (22 days online) its sitting at an insane 9.2 million views!

We’re officially talking about the first 4 hunters and the first monster, Goliath.  The journalists that previewed the game in late January were playing a pre-alpha build on a map called Forest Ruins.  The feedback has been amazing so far.  All of the journalists were able to play the game for a couple hours and I think the game really speaks for itself.

This was one of my favorite interviews, Adam Sessler just finished playing the game and sat down with our design director, Chris Ashton:

Here’s some nice gameplay B-roll.  Lots of bugs in this video, but considering it’s pre-alpha footage…not too shabby.

The last thing I wanted to share was an awesome mini documentary the guys at Game Informer made about Turtle Rock.  I think this video says it all and is really worth a watch, no really, its good.

That’s all I got for right now…lots more to talk about in the coming months.  We’re going to be at all the major gaming expos from here on out so let me know if you’re planning on going and if you get a chance to play the game!  Also if you have any questions about anything you’ve seen so far.  I’ve spent over a year on Goliath from rigging, to designing his game-play, to animating and tuning him.  I’ll go into more specific detail about him soon, once I get these other monsters done!


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